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​SWTOR: Un-named Machinima

Work has begun on an Un-named Machinima. Nothing yet to really show except a few pieces of concept voice/music.

Psionics: Chaos Rising

The plans for this map is that it will be a single/multiplayer RPG. It's mean to be played both online and offline. The online versions will mostly consist of dungeons and raids with lockouts based on your single player campaign. 5 classes to choose from. Lots of terrain work has been done and a few bits of data work is underway.

Docking Bay 13

Docking Bay 13 is played by picking a handful of units initially and kill the on coming flying air units. Enemies will spawn wave after wave, becoming stronger and stronger each wave. Periodically a random even will occur. Anything from a nuke to spawning enemy ground forces. All of the players units are very squishy and can be killed in 1-2 hits by enemy ground forces.
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In a team based map, one could decide to build units for taking out ground forces and completely ignore air enemies. Or, one could go a pure damage dealing route and build only the highest damage output units. Or, play it safe and go for a healthy mix of defenders and attackers and attempt to 'hold your own'. The idea is to keep your units mobile and at the same time establishing footholds to increase you steam of income by killing more units faster.

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Starcraft: Silver Defense

A big shoutout to the old team from Starcraft 1. I found this jewel searching the net the other day

and thought I would share it for nostalgia reasons. This was one of the first fully completed maps 

produced by TnTProductions back in the day. Shout out's to BorgerPunk and Rockfan, I bet you guys still remember your handle! We also have Power Defense 1 as well. If you want to go back in time and experience these jewels you can find them at Nibbits.



Silver D

Power D

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